Saturday, December 10, 2011

Week 1

These are the first two projects for my Animation I class. In these exercises I learned basic animation in 3dsMax. 

For the first exercise I had to animate a ball falling down a flight of stairs.


The quickness of the animation, and it's short bounces on the ground gives the impression that the ball is heavy. I also have the ball bounce off of the corner of the last step that it hits, which is why it appears that the ball is thrown out farther than its other bounces. And then, when it hits the ground, I have it roll off-screen and gave it a couple short bounces rather than just have it come to a stop.

In the next exercise I had to animate another ball, but this time through an obstacle course. 


This Lab exercise only gave instruction up until the ball came out of the pipe, so that's all I have done. However, I am currently working on finishing the animation so that the ball completes the course. When the animation begins, rather than hug the ramp during its decent, I have the ball fly out just a bit. This approach looked better to me because I was able to make it look like a more natural bounce when it hits the track as opposed to having the ball hug the ramp and then all of a sudden leap up before the first tire. Then after it is finished with its jumps, I gave it a small bounce on its approach to the curve. Also, in addition, I added a camera to follow the ball rather than having just one stationary view.


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